Nooni Media Animation Extravaganza

It's fun.

Round 2 Results

BobyB64

BobyB64

BobyB64

Judge

Animation

Art

Originality

Structure

Entertainment

TOTAL

%

NMEnterprises

6

5

5

4

5

25

62.5%

Emrox

5

5

6

2

7

25

62.5%

Koit

5

4

7

6

5

27

67.5%

ArtistGamerGal

5

5

7

7

6

30

75%

test-object

6

5

3

1

3

18

45%

TOTAL

27

24

28

20

26

125

62.5%

NMEnterprises: I enjoyed it, even if it was unfinished. But I did want more of that captain character, he did seem to have a strong personality... even if he was indifferent about the fate of his employee.

Koit: I liked this one, story wise. Whilst the beginning part was fairly predictable; as soon as I saw that blue chap step outside the ship I knew he’d be blown out into space, the end was random and rather odd. I like odd.

Your voice when you’re doing the “awww it’s a little guy” thing, sounded like Ben Stiller. You’re not Ben Stiller are you ? ;)

This was a long animation and whilst like the others, I’m pleased that at least there were animatics, I believe you wrote too much. There are deadlines for these styles of competitions and you need to complete on time. Don’t give yourself too much to do. You only end up harming your own chances.

How to improve ? Finish your animation !

ArtistGamerGal: It’s a crying shame this couldn’t be finished. It’s a lovely piece based on the animatic and samples of completed animations. I think it would be in your best interest to plan short animations that are more realistic to complete in the time given to improve your score. Obviously this isn’t complete, but as far as feedback, I’d like to see the lipsyncing for this. I really enjoyed the acting in the characters and the script is very fun and original. The explosion animation in particular was very nice and smooth. I enjoyed the voice acting a lot and loved the expressions of the main character, especially when his voice got all high pitched and his face got small. Very fun. I also love the flow of the camera angles and the great punch line at the end. Keep it up, but either get faster or create shorter shorts please!

test-object: I… didn’t get it. From what I gathered this was a bunch of random jokes that didn’t really lead anywhere. At the point when the main character was saying ‘oh no’ in a dozen ways, it almost sounded like you just left on your mic and decided to roll with it. It’s a shame, really. The animation was cute and decent enough but it seems you didn’t really have a clear idea in terms of technique or story.

DILfreak76

DILfreak76

DILfreak76




NO ENTRY

HDRevill

HDRevill

HDRevill

Judge

Animation

Art

Originality

Structure

Entertainment

TOTAL

%

NMEnterprises

4

5

6

5

5

25

62.5%

Emrox

4

3

7

5

4

23

57.5%

Koit

2

3

4

2

2

13

32.5%

ArtistGamerGal

4

4

5

5

5

23

57.5%

test-object

3

3

5

4

4

19

47.5%

TOTAL

17

18

27

21

20

103

51.5%

NMEnterprises: This had a bit of a different style to your previous entries, well done on making a departure there. However, the humour at the end was very welcome. I highly value your contributions to the competition.

Koit: Your audio was clean and the animation had its own unique style, ie the colour effects.

Unfortunately for me, that’s where my interest ended. I found the “bah bah” audio in the background to be highly unnecessary and annoying, it sort of detracted from what the narrator was saying.

Animation and art wise, always check your perspectives. The buildings, objects all had differing perspectives which made them easily look false and out of place. Check the ending where the building is on a slant, yet the background buildings are flat for an example.

The lines were poor and there were clearly areas where the bucket fill hadn’t reached.

On top of that, the entry just didn’t make sense to me. It was laboured and not exciting.

ArtistGamerGal: Glad to see your animation skills have improved in this short. I still believe that you either need a better microphone or another voice actor entirely since the voice you’re using is so muffled and hard to understand. There are plenty of great voice actors on Newgrounds with quality equipment. Just ask and they’ll act for you most likely free of charge and you’ll get a much better result. The backgrounds in this animation are very flat and look like they were made with the rectangle tool. The final background in particular showing the building is just a box and really needs to have more structure to it. Maybe look at a picture of a city building for reference. The hand of the main character when he is drinking is too small. A good way to know if hands are big enough is if they would cover half of the character’s face. I wish this animation was less of a monologue and had more actual action. It was a bit boring although I like that you went for a film noir style. Overall you’ve improved.

test-object: I didn’t know the 1980s were that depressing for a 26 year old. Anyway, this actually WAS pretty cute but the execution had some shortages. The voice got very muffled and the Casino Night theme clashed with the broody atmosphere you were trying to get. I spotted a couple lazy touches, especially the use of the shape tool for backgrounds and buildings is a big no-no. However, it seemed like you really had a direction you wanted to go this time, which is a very positive attitude! Keep going :)

Hikarian

Hikarian

Hikarian

Judge

Animation

Art

Originality

Structure

Entertainment

TOTAL

%

NMEnterprises

8

8

6

6

7

35

87.5%

Emrox

8

8

7

7

8

38

95%

Koit

7

6

5

7

6

31

77.5%

ArtistGamerGal

7

6

6

6

7

32

80%

test-object

8

7

6

7

6

34

85%

TOTAL

38

35

30

33

34

170

85%

NMEnterprises: Extremely high quality work. Loved the creature.

Koit: The whole thing was very “Never Ending Story” like. Very reminiscent, especially in the scenes where you see the shadow on the clouds and when the creature looks back at the rider.

Whilst the idea of a patient in a hospital, either in a coma or dreamlike state isn’t new, you created something slightly different with that theme.

The animation was smooth but what impressed me most were the “camera moves” – sweeping to and from the main focus of the animation. That was impressive.

Artwork for the most part was simple, yet stunningly effective.

Well done.

ArtistGamerGal: This animation made me a bit sad, which I think was your intent, good work. I enjoy animations that try to reach for animation besides comedy since that’s what they are often forced into. Your cycles are very nice and repeat smoothly, like when the character’s hair is moving in air or underwater. This can be challenging, but when done correctly really saves time. My biggest complaint by far is your line work. It really needs to be cleaned up. I enjoy the sketchy quality of it in some places, but in others where the lines are overlapping or are drawn over too many times, or you leave your construction lines, it just starts to look messy. Close ups especially need to have cleaner line work. The character could have been more expressive. Pushing things like happiness while riding and pushing his pain expression would have sold this more. I loved the frame by frame of the character falling that changes perspective. That turned out lovely. Overall good work, but I think you can do better.

test-object: Your animation, as usual, has a lot of love and labour put into it. You even one-upped yourself this time around by having this amazing atmosphere. The only ‘problem’ I really have with it is that I have no idea how the hospital and fantasy-scene were related in any way. It could have been more clever in that regard, and especially since this fantasy setting opens up a LOT of amazing doors.

Aside from that, bravo, I especially liked how the second viewing of the opening scene gives it more sense and the work you put into it is astounding.

MihaP

MihaP

MihaP




NO ENTRY

sandwich-eater

sandwich-eater

sandwich-eater

Judge

Animation

Art

Originality

Structure

Entertainment

TOTAL

%

NMEnterprises

4

5

4

5

6

24

60%

Emrox

5

5

4

6

6

26

65%

Koit

3

6

2

5

3

19

47.5%

ArtistGamerGal

4

4

5

5

6

24

60%

test-object

4

4

3

2

4

17

42.5%

TOTAL

20

24

18

23

25

110

55%

NMEnterprises: I have to admit that I never fail to laugh at the "innocent smile" expression you use a lot in your work. No exception here.

Koit: I was a bit disappointed by your effort for this round, having seen your funny entries from the previous rounds.

The idea of someone throwing something around the World which then strikes them isn’t new at all.

I did like how the animation synced well with the audio. You are really good at that. The art as per your previous animations is clean and colourful.

Where I’d love to see you improve is to animate the characters more. From what I’ve seen here, and as per your previous animations, you take the easy option of not affording your characters much movement. Now I can understand that from a saving time perspective, so that you can complete your entry, but work harder here. Trust me, it will help no end !

ArtistGamerGal: This seemed a bit rushed and wasn’t nearly as entertaining or well-made as previous animations you’ve submitted. I liked your music selection and felt is matched the “intense” sort of mood you were trying to make for the character and this had a funny comedic punch line but really could’ve been pushed further. On the technical side, there are some serious issues with the amount of blur you were using on some of the backgrounds. This caused some serious lag in the animation when played and it may have been better to submit this as an exported video format so it played smoother than it does in the flash player. All of the movie clip effects can cause the flash player to seriously bog down so it may have been a better idea to create jpegs of your blurred backgrounds instead. Your character also doesn’t seem to maintain where his feet are planted during the initial zoom out. I also think you really could’ve pushed his expressions further by maybe making the eyes bigger at points or the pupils smaller or really just pushing the expression with a big gapping mouth. I think you have the talent to really push your animations further.

test-object: The stiffness in your animating worked before with the support of clever writing. In this case though, it didn’t do a lot of justice. I think you tried going for an exaggerated throw of a ball, but in order for that to work, you need a LOT of dynamic and movement and the effects are doing a poor job hiding the fact there isn’t a lot of this. There wasn’t a lot to the story itself either; it was a ball that got thrown around the world. Not your best.

Terabiter

Terabiter

Terabiter

Judge

Animation

Art

Originality

Structure

Entertainment

TOTAL

%

NMEnterprises

6

6

5

3

4

24

60%

Emrox

6

4

7

2

4

23

57.5%

Koit

6

5

7

5

3

26

65%

ArtistGamerGal

6

5

6

5

6

28

70%

test-object

8

5

6

5

6

30

75%

TOTAL

32

25

31

20

23

131

65.5%

NMEnterprises: This started out very promising! What you DID have was great. I enjoyed the displays of stats and graphs.

Koit: A very short entry, however, in that small time frame I can still see your skills. This entry has a nice feel to it, a cheeky little style and works well with the music.

All I’d say is that in competitions like this, you really need to plan your time better so that you actually finish. Deadlines are set, you must hit them.

ArtistGamerGal: Very nice work! I wish this had been finished, because your rough animation has great timing. You have shown a lot of improvement with your last couple animations. I really like your background art since many people in the contest don’t take much time on them. I also think you are an AMAZING special effect artist. Your animation with smoke, water, fire, lasers, and explosions is spot on and wonderful to watch. You also had some great follow through animation with the flapping cape at the end. You have some great understanding of timing and animation principles that I don’t often see, however your character art really needs some work. It’s much less smooth and the drawings are a bit flat. I also enjoyed the music selection. Keep it up! But practice your character work. Maybe rework the way you draw people to be a bit more appealing and expressive.

test-object: You. Finish an animation. I WANT to see the amazing action, but you just won’t let me! Stop teasing me like this :’(